Full Game
Obby Game
An obstacle-course game featuring multiple checkpoints, a persistent data storage system, player abilities, and a collectible coin.
Project Duration :
3 weeks



Key Features:
DataStore System – Handles persistent player data reliably and efficiently.
Coin System – Implements coin collection, saving, and spending mechanics.
Ability Shop – Allows players to purchase and use various abilities.
Checkpoint System – Saves player progress across multiple obby stages.
This solo project strengthened my skills in UI/UX design, data persistence, obstacle
scripting, and overall game flow structuring within Roblox Studio. I left this game
incomplete due to my other project, but it was one of my best learning experiences.
Game Showcase:
More Projects
Full Game
Obby Game
An obstacle-course game featuring multiple checkpoints, a persistent data storage system, player abilities, and a collectible coin.
Project Duration :
3 weeks



Key Features:
DataStore System – Handles persistent player data reliably and efficiently.
Coin System – Implements coin collection, saving, and spending mechanics.
Ability Shop – Allows players to purchase and use various abilities.
Checkpoint System – Saves player progress across multiple obby stages.
This solo project strengthened my skills in UI/UX design, data persistence, obstacle
scripting, and overall game flow structuring within Roblox Studio. I left this game
incomplete due to my other project, but it was one of my best learning experiences.
Game Showcase:
More Projects
Full Game
Obby Game
An obstacle-course game featuring multiple checkpoints, a persistent data storage system, player abilities, and a collectible coin.
Project Duration :
3 weeks



Key Features:
DataStore System – Handles persistent player data reliably and efficiently.
Coin System – Implements coin collection, saving, and spending mechanics.
Ability Shop – Allows players to purchase and use various abilities.
Checkpoint System – Saves player progress across multiple obby stages.
This solo project strengthened my skills in UI/UX design, data persistence, obstacle
scripting, and overall game flow structuring within Roblox Studio. I left this game
incomplete due to my other project, but it was one of my best learning experiences.





