Game System
Fps Gun System
Designed and implemented a custom FPPS gun system optimized for multiplayer gameplay using a combination of Raycasting, FastCast, and BulletChase.
Year :
2024
Project Duration :
3 Days



Key Features:
Accurate hit detection using server-authoritative Raycasts, minimizing cheating and latency
issues.
FastCast Integration for realistic projectile physics and client-side prediction, delivering
smooth shooting effects.Replication-Ready Design ensuring consistent bullet trajectories and hit registration across
all clients in a live multiplayer environment.Gun Model visible to every player in server.
Game Showcase:
More Projects
Game System
Fps Gun System
Designed and implemented a custom FPPS gun system optimized for multiplayer gameplay using a combination of Raycasting, FastCast, and BulletChase.
Year :
2024
Project Duration :
3 Days



Key Features:
Accurate hit detection using server-authoritative Raycasts, minimizing cheating and latency
issues.
FastCast Integration for realistic projectile physics and client-side prediction, delivering
smooth shooting effects.Replication-Ready Design ensuring consistent bullet trajectories and hit registration across
all clients in a live multiplayer environment.Gun Model visible to every player in server.
Game Showcase:
More Projects
Game System
Fps Gun System
Designed and implemented a custom FPPS gun system optimized for multiplayer gameplay using a combination of Raycasting, FastCast, and BulletChase.
Year :
2024
Project Duration :
3 Days



Key Features:
Accurate hit detection using server-authoritative Raycasts, minimizing cheating and latency
issues.
FastCast Integration for realistic projectile physics and client-side prediction, delivering
smooth shooting effects.Replication-Ready Design ensuring consistent bullet trajectories and hit registration across
all clients in a live multiplayer environment.Gun Model visible to every player in server.





