Game System
Drawing System
Developed a lightweight in-game drawing system inspired by draw.io, allowing players to draw lines and shapes directly within a Roblox UI Frame.
Year :
2024
Project Duration :
2 Days



Key Features:
Mouse-Based Drawing Logic – Captures mouse input to create lines and points inside a Frame,
using UIS.InputBegan, InputChanged, and InputEnded for intuitive interaction.
Line Rendering – Dynamically draws lines between mouse points using UIStroke, resized and
rotated to simulate vector lines.Layered Structure – Each line segment is tracked and layered inside the drawing frame, making
it easy to manage and clear drawn content.
Game ShowCase
More Projects
Game System
Drawing System
Developed a lightweight in-game drawing system inspired by draw.io, allowing players to draw lines and shapes directly within a Roblox UI Frame.
Year :
2024
Project Duration :
2 Days



Key Features:
Mouse-Based Drawing Logic – Captures mouse input to create lines and points inside a Frame,
using UIS.InputBegan, InputChanged, and InputEnded for intuitive interaction.
Line Rendering – Dynamically draws lines between mouse points using UIStroke, resized and
rotated to simulate vector lines.Layered Structure – Each line segment is tracked and layered inside the drawing frame, making
it easy to manage and clear drawn content.
Game ShowCase
More Projects
Game System
Drawing System
Developed a lightweight in-game drawing system inspired by draw.io, allowing players to draw lines and shapes directly within a Roblox UI Frame.
Year :
2024
Project Duration :
2 Days



Key Features:
Mouse-Based Drawing Logic – Captures mouse input to create lines and points inside a Frame,
using UIS.InputBegan, InputChanged, and InputEnded for intuitive interaction.
Line Rendering – Dynamically draws lines between mouse points using UIStroke, resized and
rotated to simulate vector lines.Layered Structure – Each line segment is tracked and layered inside the drawing frame, making
it easy to manage and clear drawn content.





