Game System

Abilities

Developed a scalable and optimized ability system supporting multiple player abilities with smooth visuals and reliable hit detection.

Year :

2025

Client :

Bankai Relam

Project Duration :

4 Days

Key Features:

  • Client-Side Visuals – Handles all ability VFX on the client for smooth, lag-free presentation.

  • Server-Side Hit Detection – Uses server-authoritative range checks to ensure accurate and fair ability hits.


  • Rate Limiting & Debounce – Prevents ability spamming with clean, scalable cooldown and debounce logic.


  • Optimized Performance – Designed to run efficiently in multiplayer environments with minimal latency.

Game Showcase:

More Projects

Game System

Abilities

Developed a scalable and optimized ability system supporting multiple player abilities with smooth visuals and reliable hit detection.

Year :

2025

Client :

Bankai Relam

Project Duration :

4 Days

Key Features:

  • Client-Side Visuals – Handles all ability VFX on the client for smooth, lag-free presentation.

  • Server-Side Hit Detection – Uses server-authoritative range checks to ensure accurate and fair ability hits.


  • Rate Limiting & Debounce – Prevents ability spamming with clean, scalable cooldown and debounce logic.


  • Optimized Performance – Designed to run efficiently in multiplayer environments with minimal latency.

Game Showcase:

More Projects

Game System

Abilities

Developed a scalable and optimized ability system supporting multiple player abilities with smooth visuals and reliable hit detection.

Year :

2025

Client :

Bankai Relam

Project Duration :

4 Days

Key Features:

  • Client-Side Visuals – Handles all ability VFX on the client for smooth, lag-free presentation.

  • Server-Side Hit Detection – Uses server-authoritative range checks to ensure accurate and fair ability hits.


  • Rate Limiting & Debounce – Prevents ability spamming with clean, scalable cooldown and debounce logic.


  • Optimized Performance – Designed to run efficiently in multiplayer environments with minimal latency.

Game Showcase:

More Projects

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